Category Archives: Man-O-War

Lizardmen of the Dragon Isles

As mentioned in previous posts the dipping of the lizardmen isn’t going full steam ahead, but it is moving fairly quickly. After bringing the skaven out of retirment to go to the GT they have now been packed away ready for temporary retirment until the new book comes out. This leaves me to concentrate on my Daemons and Lizardmen.

I’ve always wanted to move away from the Lustrian homeland and have played with the following ideas recently.

1. Southlands army. Although I never wanted an actual southlands army, with cohorts of skinks etc, I did consider that even though there aren’t as many saurus in the southlands, there are still a fair number of them so potentially my army could be one of the ‘elite’ armies still in the southlands. I also considered how the lizardmen would move around the world, especially over to Albion, where they now have a new temple city being built.

I vaguely remember in Man o War they rode on giant sea creatures, but I can’t imagine a whole fleet of them. How would they transport all those stegadons and carnasaurs? Could they possibly have some sort of teleportation device underneath their temples. Move seemlessly between temple cities maybe?

Copyright Games Workshop. Used withour permission.

2. Lizardmen of the Dragon Isles. The dragon Isles is mentioned in the lizardmen book, the last paragraph on page 72. It says:

“Similarly, the Lizardmen colonies on the Dragon Isles to the east of the Southlands were cut off from their masters many centuries ago, but the degradation of their culture was much more rapid and pronounced.”

“Whether the Slann of Lustria have attempted to establish communications with the lost kin or have simply abandoned them to their fate is unclear, but certainly there has been little or no contact between Lustria and the Dragon Isles for hundreds of years.”

 Two ideas jumped out at me. Either build a lizardmen force attempting to re-occupy parts of the Dragon Isles and/or re-claim lost artifacts OR build a native Lizardmen force, very barbaric and savage. The first could just be a back story to the army but the second would be a big undertaking, one that I’m too far ahead of to undertake. With large parts of my army either built/painted/finished, I’m not sure I could do enough to make this look like a feral cohesive force.

I did look through Google to try and find some information but there isn’t much. Lord Tlaloc of The Pyramid Vault has been down this route before, with a primary force of Skinks who overthrow their masters and become cannibals. He also has some pictures of models he converted which can be found here and one I’ve linkied to below.

Its a great idea, but I think this involves a lot of work, and my army being dipped and based quickly is moving fast away from a beautifully painted and converted army.

3. The final idea is a strike force, led by Oldblood on a carnie that strikes quick to recover lost artifacts. This would involving the army up into a faster army than I currently employ.

4. As the army is painted a terracotta (ish) colour, i could maybe write some fluff about them coming from Kuresh, Ind or somewhere far east.

I really like the idea of the dragon isles, but I think I’ve missed the boat as this army would have a more feral look, so it looks like I’ll have to have them as some kind of reconnaissance force. It may just be they are a stock painted army with a bit of background filler on this blog.

I’ve got some latest progress pictures to put up soon.


Weekend update


Six of us are going to the UK Warhammer Fantasy Doubles tournament this coming weekend.

There will be 2 teams of wood elf/high elf, but two of us are going as skaven/skaven. The choice was two fold. Firstly the painting. I took them to the last London conflict and spent an entire night painting up 750pts, then there was a 2000pt tournament which required another late night painting session. This tournament will only require a small amount left that need painting, but being me,  I’ll probably leave it till friday night to finish them.

Secondly skaven are a good army to win with. I love the gaming and meeting new people to play, but being a GW tournament this will traditionally have a fair showing of ‘power gamers’. I’d like to go into this tournament with a shot at top 10, and given the sheer number of troops we can take we should have enough options to cope with the various army combinations.

Here’s a picture of the first of the gutter runners. I’ve mounted them on resin cobblestone bases from TSS scenics. Note that the painted ones are fresh from e-bay and actually better than my own attempts will turn out, but I have an anal requirement to paint all my own figures.

New additions

I’ve currently got a bid on a mint copy of heroquest, one on advanced heroquest and one on man o’ war. Hopefully I’ll win one.

I also won and received an older khorne bloodletter which will be re-painted and added to my army as a herald of khorne.

My friend also came round on thursday and we looked through some of the boxes I’ve been looking after for him. As he needs a bit of cash (to pay me back for the hotel for the doubles tournament) we came to an agrement and I now have the steed of slaanesh (from the mounted lord box) and a greater daemon of tzeentch.

It’ll probably be a few days before I update again, got lots going on at work still and plenty of skaven to paint.

Take care and may your paints never dry out.

Skaven Man-O-War Ship

Looking through the net earlier and found this picture of a scratch built skaven ship for Man-O-War. Made by Scott Di Bartolo this is one of the best skaven ships I’ve seen.

 I remember when the game came out my friend bought it. I did enjoy it but we soon ended back at warhammer.

Link to the site (and it really is a good site) is BoardGameGeek. Look up the old favourites like Heroquest and Space Crusade. So many memories. Enjoy.

Link to his Man-O-War gallery is